I was recommended Construct about a year ago by a fellow programmer. He assured me that I, as a Game Designer without an extensive programming knowledge, would be capable of using it to build my own prototypes and indie projects by myself.
After further research I discovered the engine had actually been around for years, so I decided to get the free demo and start learning how to use it while developing a small indie project I could add to my portfolio, a browser-based project Lost Stuff. And last month I finally released my project!
It’s been a long way since I started, but I’ve learned a lot. If you’re thinking about learning how to work with this engine, or if you already are and are looking for some tips, I hope you enjoy my review.